Friday, January 7, 2011

Craps how to play

Click on a chip of desired value to select it. Then click on any bet area on the table to place your bet there (a list of available bets is shown in the Craps Rules section below). Every click on the area adds one chip to the bet. Select another chip if you wish to increase the bet by some other amount. Right clicking on the area removes one chip. If you wish to remove all the chips from the table, you can do so by clicking the Clear Bets button. You can place several chips into several areas at the same time.
Click the Roll button.
Dice are now rolled and you will see the game result. To play again place your bets as described above and click Roll.

Craps Rules

The first roll in a Craps round is called the come out roll. If the dice total is 4, 5, 6, 8, 9 or 10, then the point is established. A total of 2, 3, 7, 11, or 12 on the come out roll immediately ends the round. When the point has been established, an "ON" puck will be placed on the point. After the point is rolled, the dice will be rolled continuously until the same point is rolled again, or a 7 is rolled.

Pass Line Bets

The pass line bet is placed on the pass line before the come out roll. If a 7 or an 11 is rolled, you win and the round is done. If a 2, 3, or 12 is rolled, it is craps and you lose. Any other number (4, 5, 6, 8, 9, or 10) becomes the point. You win the pass line bet if the point is rolled before a 7. You lose the pass line bet if a 7 is rolled before the point. A winning pass line bet pays even money (1:1).

Don't Pass Line Bets

A don't pass line bet is the opposite of a pass line bet, and is placed on the "Don't Pass Bar" before the come out roll. In a don't pass line bet, you are betting that a 7 will be rolled before the point. You win on the come out roll with craps (2 or 3), and on any other roll with a 7. If the come out roll is a 12, a don't pass line bet is returned to you in a push. You lose on the come out roll if it is either a 7 or an 11, and on any other roll if it is the point.
A winning don't pass line bet pays even money (1:1).

Come Bets

To place a come bet, put your chips in the box labeled Come. You win even money if the next roll is either a 7 or an 11. You lose if the next roll is craps (2, 3, or 12). If the shooter rolls a 4, 5, 6, 8, 9, or 10, then that number becomes the come point, and the come bet is moved from the "COME" bar to the box corresponding to the come point. If the shooter rolls the come point again before rolling a 7, you win the bet. If a 7 is rolled first, you lose the bet. The come bet pays even money (1:1).

Don't Come Bets

A don't come bet is the opposite of a come bet. It is placed after the come out roll in the "Don't Come Bar" on the craps table. If the shooter rolls a 3 or a 2, the don't come bet wins. If the shooter rolls a 7 or an 11, the don't come bet loses. If the shooter rolls a 12, the bet will be returned to the player in a push.
If the roll is a 4, 5, 6, 8, 9, or 10, that number becomes the "don't come point," and the don't come bet is moved from the "Don't Come Bar" to the bar in the upper left corner of the box corresponding to the don't come point. Once the don't come point is established, don't come bets win even money (1 to 1) if a 7 is rolled, and lose if the don't come point is rolled.

Odds Bets

An odds bet is a backup bet on a pass, don't pass, come, and don't come bet. Your maximum bet is three times your original bet. Pass odds and come odds pay 2:1 on a roll of a 4 or a 10, 3:2 on a roll of a 5 or a 9, and 6:5 on a roll of a 6 or an 8. Don't pass odds pay 1:2 on a roll of a 4 or a 10, 2:3 on a roll of a 5 or a 9, and 5:6 on a roll of a 6 or an 8. Unlike original pass, don't pass, come and don't come bets, unresolved odds bets can be removed from the table during play.

Pass Line Odds Bets

Place a pass line odds bet by clicking on the craps table outside of the "PASS LINE" bar, under your original pass line bet. A winning pass line odds bet pays true odds: 2:1 on a roll of a 4 or a 10, 3:2 on a roll of a 5 or a 9, and 6:5 on a roll of a 6 or an 8.

Don't Pass Line Odds Bets

Place a don't pass line odds bet by clicking on the right side of your original bet in the "Don't Pass Bar", exactly on the 6x6 dice image. A winning don't pass line odds bet pays true odds: 1:2 on a roll of a 4 or a 10, 2:3 on a roll of a 5 or a 9, and 5:6 on a roll of a 6 or an 8.

Come and Don't Come Odds Bets

Come and don't come odds bets are placed beneath the come and don't come bets, after they have been moved to the point's box. A winning come odds bet pays: 2:1 on a roll of a 4 or a 10, 3:2 on a roll of a 5 or a 9, and 6:5 on a roll of a 6 or an 8. A winning don't come odds bet pays: 1:2 on a roll of a 4 or a 10, 2:3 on a roll of a 5 or a 9, and 5:6 on a roll of a 6 or an 8.

Field Bets

A field bet bets that the next roll of the dice will be a 2, 3, 4, 9, 10, 11, or 12. To place a field bet, place your chips on the Field bar. If the shooter rolls a 2 or a 12, you get paid double your initial bet (2:1). If a 3, 4, 9, 10, or 11 comes up, you get paid even money (1:1). You lose the bet if a 5, 6, 7, or 8 is rolled.

Big 6 and Big 8 Bets

Place your chips in the box marked Big 6 or Big 8. If the number you select is rolled before a 7, you win even money (1:1).

Place Win Bets

Place win bets are made on the following dice totals: 4, 5, 6, 8, 9, or 10. Place your chips in the box underneath these numbers. You are allowed to make place bets at any time, but the place win bet is off during the come-out roll. You win if the shooter rolls your number before a seven. The payouts depend on the number you bet on:
Number Payout
6 and 8 7:6
5 and 9 7:5
4 and 10 9:5

Place Lose Bets

Place lose bets are just like place win bets, except you are paid if the shooter rolls a seven before the number you bet on. Place your chips in the box above these numbers. The payouts depend on the number you bet on:
Number Payout
6 and 8 4:5
5 and 9 5:8
4 and 10 5:11

Buy Bets

A buy bet is the same as a place bet with the exception being the payout. Buy bets are off during the come out roll. To distinguish the buy bet from a come bet, the buy bet is labeled with a "BUY" marker. When winning a Buy bet, a 5% commission (vigorish) is charged. Your winnings are paid at true odds: 6:5 on numbers 6 and 8, 3:2 on numbers 5 and 9, and 2:1 on numbers 4 and 10.

Lay Bets

A lay bet is the opposite of a buy bet. A lay bet is labeled with a "LAY" marker. It bets that a 7 will be rolled before a 4, 6, 8, 9, or 10. It is a bet against the dice, which means you win if a 7 is rolled before the number you selected. When winning the Lay bet, a 5% commission (vigorish) is charged. Lay bet winnings are paid at true odds: 5:6 on numbers 6 and 8, 2:3 on numbers 5 and 9, and 1:2 on numbers 4 and 10.

Any 7 Bets

Place your chips in the area marked "Seven". You win this bet if a 7 is rolled next.
This bet pays 4:1.

Any 11 Bets

Place your chips in the box with the two dice that add up to 11. You win this bet if an 11 is rolled next. If an 11 is rolled, you win 15:1.

Any Craps Bets

In any craps bet, you win if one of the craps numbers (2, 3, or 12) is rolled next. The any craps bet is placed in the "Any Craps" box.
This bet pays 7:1.

C & E Bets

The letters C and E represent two different bets:
C bet: This is the same as placing a bet in the "Any Craps" betting area. Click on the letter C to place your chips in the "Any Craps" betting area.
E bet: This is the same as placing an Any 11 bet. Click on the letter E to place your chips in the "Any 11" betting area.

Horn Bets

Place your chips in the box where the two dice add up to 2, 3, 11, or 12. The horn bet wins if the shooter rolls a 2, 3, 11 or 12 next. A winning horn bet pays 15:1 on the numbers 3 and 11 and 30:1 on numbers 2 and 12.

Hard way Bets

A hard way bet bets that the shooter will roll a 4, 6, 8, or 10 as doubles (2+2, 3+3, 4+4, or 5+5) before rolling a 7. The hard way bet is placed in the box on the craps table that contains the two dice that correspond to the total of the doubles. Rolling a number by doubles is said to be rolling the number "the hard way." An example is rolling a 4 with a 2 and a 2. An example of an easy way is rolling a 4 with a 3 and a 1. A winning hard way bet pays 7:1 on the numbers 4 and 10 and 9:1 on the numbers 6 and 8.

Buttons

Roll Roll the dice.
Clear Bets Remove all chips from the table.
The lower edge of the game window holds the casino toolbar. It contains the following:
  • Current balance

    Your account balance. This is the money you can use to play the casino games.
  • Cashier

    Clicking this button opens the Cashier window, where you can make deposits and withdrawals, see your transaction history, etc.
  • Play for Real Money

    This button appears only in Fun or Offline Mode. Clicking it will take you to the Real Money account creation page. If you already have a Real Money account, it will take you to the Play for Real Money login screen.
  • Chat

    Clicking this button will activate the black strip to the left of it, turning it into a text box. Enter a message and click Chat again. A separate chat window will open. Please note: You can only talk to other players in multiplayer games.
  • Menu

    Three popular functions are united under the Menu. Clicking History (unavailable in Offline mode) will open the game history window, where you can see the details of recent game rounds.
    Options allow you to change audio quality and various game play settings, and Help opens the help article that you are reading right now.
    Online Support lets you contact a customer support specialist, if one is online.
  • Close/Lobby

    Clicking this button closes the game window and takes you back to the Lobby. If you have Multi window support enabled (games are opened in new windows), the button will say Close. If Multi window support is disabled (games are opened in the same window as the Lobby), the button will say Lobby. You can enable or disable this feature in the Options window.

Shortcut keys

If you wish, you can press the following keys on your keyboard instead of clicking on the buttons on the screen.
Press this key To do this
TAB Tab between the buttons on the screen.
ENTER Click the button that is currently highlighted.
SPACEBAR Roll the dice (same as the Roll button).
Number keys Select a chip. Different number keys select different chips. The number of functioning keys depends on the chips allowed for the current player and can be subject to change.
ESC Exit the game and go back to the lobby.
Note on large wins: Winning amounts of $10,000 or more are considered large wins. Large wins need to be verified by a live operator.
Note on malfunctions: A malfunction voids all pays and plays.
Note on disconnections: If you are disconnected from the Internet in the middle of a game while playing for Real Money, please re-establish your Internet connection and log back into the casino. You will be automatically directed to the game that was interrupted so you can continue playing.
In the event that there is no auto play and your game has been interrupted, cut off, cancelled or stopped due to power failure, mechanical malfunction of your computer or equipment, or loss of network connection or telecommunication, you have twenty-four (24) hours [or forty-eight (48) hours] counted from the nearest 12:00 noon when your game was stopped to reconnect, log in and resume. Any unfinished game will be deleted and removed from the system and any funds remaining shall be settled (credited or debited) into your account.

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